More actions
Quelenna | |||||||
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Stats | |||||||
Level 2 | |||||||
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Race | [[High Elf|High Elf]] | ||||||
Type | Humanoid | ||||||
HP | 13 | ||||||
AC | 10 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 50kg / 100lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | - | ||||||
Passive features | |||||||
Character information | |||||||
Location | Chapel Entrance | ||||||
Experience on kill | 15 | ||||||
Quelenna is a High Elf NPC bandit that is raiding the Overgrown Ruins, having a vantage point over the Chapel Entrance.
Chapter One
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Quelenna can be found at the Chapel Entrance with Gimblebock, Taman, and Warryn. When the player approaches, Gimblebock will automatically engage them in conversation. Depending on how this conversation goes, the group will either leave or attack the player.
Attacks and Abilities
Main Hand Attack - Quarterstaff
Attack roll: +1 1d8 + -1 (0~7) Bludgeoning
Fire Bolt
Hurl a mote of fire.
Attack roll: +4 1d10 (1~10) Fire
Sleep
Puts creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
Casts the Sleep spell using a first level Spell Slot Level.