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Arms of Hadar

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Revision as of 23:53, 3 September 2023 by Sandalphon (talk | contribs) (Updating the reactions category)

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Arms of Hadar Icon.png

Arms of Hadar is a level 1 conjuration spell. This spell allows the caster to summon dark tendrils and deal Damage TypesNecrotic damage to enemies in an area centered on the caster, preventing them from taking Reactions.

Description

Prevent targets from using reactions.

On Save: Targets still take half damage but are able to use Reactions.

Properties

Damage
D6 Necrotic.png 2d6 (2~12) Damage TypesNecrotic (Strength save to halve)
Details
 Range: Self
AoE: 3 m / 10 ft (Radius)

At higher levels

Upcast: Deals an additional 1d6Damage TypesNecrotic damage per level.

Condition: Arms of Hadar

Arms of Hadar Arms of Hadar

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Visuals

External Links