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Save Hope is a quest in Chapter Three of Baldur's Gate 3. It can be started by entering the House of Hope and speaking to Hope.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Objectives
- Find the way to save Hope.
- We met a strange spirit imprisoned in Raphael's home - named Hope, oddly enough. She mentioned an important hammer before disappearing abruptly. We should keep searching the House of Hope.
- Steal the Orphic Hammer.
- We agreed to free a spirit named Hope imprisoned in Raphael's home. To do so we need to find the Orphic Hammer deep within the Raphael's Archive.
- Find Hope.
- We retrieved the Orphic Hammer, but Raphael knows we're here. We should break Hope free before he returns home.
- We agreed to free a spirit named Hope imprisoned in Raphael's home. We need to retrieve the Orphic Hammer to do so - but she recommended we find our diabolic contract first.
- We destroyed our contract, but alerted Raphael to our presence. If we want to rescue Hope, we should do so before he returns home.
- Free Hope from her imprisonment.
- We found Hope's prison - now we just need the Orphic Hammer to break her chains.
- Talk to Hope.
- We freed Hope with the Orphic Hammer - we should check if she's okay.
- Obtain the infernal contract.
- Hope thanked us for freeing her, but now we need to get our contract and get out before Raphael returns home.
- Escape the House of Hope.
- We got our contact - now it's time to get out of the House of Hope.
- Hope thanked us for freeing her - but to get her out of Raphael's home, we must slay the devil first.
- Defeat Raphael.
- We tried to take Hope from the House, but Raphael was waiting for us. Our only way of escaping is defeating the devil.
- Bid farewell to Hope.
- We defeated Raphael. We should ask Hope what she plans to do next.
- Hope is finally free. She plans to give true meaning to the name 'House of Hope'.
- Hope hoped for nothing - we didn't retrieve the Orphic Hammer, and cannot return to get it.
- Raphael doesn't tolerate betrayals - there's nothing left to save of Hope but ash.
- Hope perished. We were unable to save her.
- We failed to save Hope. We must press on.