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Decide Minthara's Fate

From bg3.wiki

Decide Minthara's Fate is a quest available upon enterring Moonrise Towers in Chapter Two, provided Minthara survived the previous chapter. It is not required to have raided the Druid Grove, but if the player knocked her out to progress Defeat the Goblins, the game will continue as if she were dead.

Successful completion unlocks Minthara as a possible companion.

Objectives

  • Check on Minthara.
    • Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
  • Quest Completed!
    • [Minthara escaped] We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
    • [Minthara died] Minthara did not escape her fate at Moonrise, and she never will.
    • [Minthara's mind was erased] Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.

Walkthrough

When the player enters Moonrise Towers, if Minthara is still around they'll see her answering to Ketheric Thorm and Disciple Z'rell. Regardless of any successful checks, Minthara will ultimately be taken away to be judged and the fate of the goblins left in the player's hand. The journal will make note to check up on her.

Minthara can then be found down some stairs and in the Moonrise Towers Prison; a quest marker notes her exact location. You'll find Questioner Sumera and Questioner Jasin attempting to break and erase her mind. You can attack them, allow them do so and bring the quest to an early close, or attempt a Deception (DC 10) or Intimidation (DC 14) Check to allow you to step in and take over, though they will not leave the room. If you attack them, Minthara will assist in the fight as an NPC; if she dies in this fight, the quest will complete and it will not be possible to resurrect her.

In any case, Minthara is unable to talk as she battles the Absolute trying to possess her mind. Passing a DC 18 Wisdom roll will allow you to communicate with her and either:

  1. Convince her to pretend her mind's broken.
  2. Tell her to fight with you.
  3. Erase her mind.

Assuming you didn't erase her mind, Minthara will now join the party, though she will not yet take up a party member slot. If Sumera and Jasin are still here, a final Intimidation, Deception, or Persuasion (DC 18[Needs Verification]) Check will convince them to leave.

From here, you need to escort Minthara out of Moonrise. It's possible to just walk out, although you'll need to pass your choice of Intimidation/Deception/Persuasion (DC 14[Needs Verification]) Checks with:

  • The guard just outside Minthara's cell.
  • The two guards guarding the front door to Moonrise.

Once Minthara has left Moonrise Tower's boundaries, you can begin conversation with her and either tell her to go her own way, officially join your party, or head to your camp.