More actions
List of Illithid Powers
Power | Description | Requires |
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Illithid Persuasion | Passive Feature. You can use your connection to the parasite in your brain to force cultists of the Absolute to obey you. | Unlocked automatically |
Favourable Beginnings | Passive Feature. The first Attack Roll or Ability Check you make against any target gains a bonus equal to your Proficiency Bonus. | None |
Luck of the Far Realms | Passive Feature. When you make a successful Attack Roll against a foe, you can change that attack into a Critical Hit. | Favourable Beginnings |
Astral-Touched Tadpole
Power | Description | Requires |
---|---|---|
Fracture Psyche | Class Action. Invade a target's mind and disrupt its defences. The target's Armour Class is reduced by 1.
If the target dies while its psyche is fractured, you can cast Shatter Psyche on another target. Lasts 5 turns. 9 m. INT Save. Recharges on Short Rest. |
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Illithid Expertise | Passive Feature. You have deepened your sense of self, gaining Expertise in Persuasion, Deception, and Intimidation Checks. | Luck of the Far Realms |
Psionic Dominance | Charm | |
Black Hole | Displace | |
Fly | Class Action. Fly to a target position.
18m Uses movement speed, not an action. |
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Mind Blast | 3d8+INT(?) Psychic
Spew forth a conical wave of psychic energy and possibly Stun targets within. Stun lasts 1 turn. 14m. INT Save. Recharges on Long Rest. |
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Mind Sanctuary | Class Action. Sculpt a magical nexus that allows those within to take actions and bonus actions interchangeably.
Lasts 3 turns. 9m. Once per Long Rest. |
Psionic Backlash |
Freecast | Toggleable Passive Feature. You have discovered a marvellous adaptability within yourself. Spell slots, charges, and similar resource costs for your next action or spell are removed. Refreshes after a Short or Long Rest. | Shield of Thralls |
Absorb Intellect | Class Action. 1~8 Healing (1d8)
Gobble up a foe's intellect, lowering their [[Intelligence by 1 per turn and healing your wounds for 5 turns. Recharges on Short Rest. |
Perilous Stakes |
Displacer Beast Shape | Class Action. Transform into a displacer beast that can Displace itself and enemies, and has 85 hit points.
You take on the attributes of a displacer beast, but maintain your Intelligence, Wisdom, and Charisma scores. When your displacer beast form drops to 0 hit points, you revert to your original form. Lasts Until Long Rest, recharges on Long Rest. |
Stage Fright |