For the equivalent Way of the Four Elements Monk spell, see .
Thunderwave is a level 1 evocation spell. This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.
Description
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Thunder damage.
Properties
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8Thunder damage for each Spell Slot Level above 1st.How to learn
Classes:
- Class Level 1: Bard, Druid, Sorcerer, Wizard, and Tempest Domain (Domain Spell)
- Class Level 3: Arcane Trickster, and Eldritch Knight
- Class Level 6: Storm Sorcery (Storm Spell)
Granted by the following items:
- Ring of Absolute Force ( Recharge: Short rest)
- Thunderpalm Strikers ( Recharge: Long rest)
Notes
- If an affected creature passes the Saving throw, in addition to only taking half damage, they are also not pushed back.
- Thunderwave has the same incantation as [1] : Dētonō, which is Latin for "To expend one's thunder" or "To roar out".
Visuals
References[edit | edit source]
- ↑ Oxford Latin Dictionary, 2nd Edition (2012)
External Links[edit | edit source]
- Thunderwave on the Forgotten Realms Wiki