More actions
Damays is found in the Wilderness in Act One.
“Zorru was right. Yellow as a toad, and twice as ugly.„
Involvement
Act One
Damays and Nymessa have captured Lae'zel and are discussing their next steps. Damays wants to bring Lae'zel back to their camp but Nymessa wants to leave her in the cage. When the party arrive in the area, Lae'zel telepathically demands for the player character to free her. This initiates .
A party member can offer to aid Damays and Nymessa in killing Lae'zel, or persuade them to release her by passing an Ability Check. If the interacting party member is a drow, drow half-elf, duergar, or githyanki, the tieflings will attack out of fear. Their attack can be dissuaded by passing a DC 5 Intimidation check.
Before leaving the area, if the tieflings were not dispatched through intimidation, the party can ask if they know of a healer. They will direct the party to seek out Nettie, which updates and initiates .
Combat
Attacks and abilities
Companion approval
- Persuasion: "Shoot the trap down. We must kill it before it harms someone."
Barbarian - Persuasion: "Shoot the trap down. I'll tear it apart before anyone else gets hurt."
- Drow, Duergar, or Githyanki - Intimidation: "If you value your life, walk away."
- Attack Lae'zel. (Fight Lae'zel to the death, unable to revive her after.)
- Attack the tieflings.
- Deception: "This Creature is Dangerous. Get out of here - leave it to me!"
Bard - Deception: "Oh gods! You've caught a scout the gith invasion force is right behind me - save yourselves!"
Paladin - Deception: "Your quarry looks dangerous, but I've handled worse. Leave it to me, get to safety."
Monk - Persuasion: "The githyanki's an intelligent creature, just like you. Release her, and let us converse civilly."
- Attack the tieflings.
After making the tieflings leave or killing them and talking to Lae'zel while she is still in the trap
- "Say Please" OR leaving and talking again "Where are your manners? Say 'please'."
- Recruit Lae'zel
Related quests
Notes
- Despite being a tiefling, Damays does not have Darkvision. This may be a bug.
- If the player selected Lae'zel as their Origin, Damays and Nymessa will already be dead when the player character arrives at their location.