More actions
Involvement
Not far into the Sanctum, you'll be quickly questioned by Trinzas for intruding, requiring certain skill checks or starting a fight to go any further:
- If having freed Sazza as part of her quest, she will vouch for the party, which results in avoiding any fights.
- [ILLITHID] [WISDOM] I'm not here to talk to a lowly guard. (DC 5)
- [DECEPTION] I've got an audience with the one in charge. (DC 15)
- [DROW] I've got an audience with the one in charge.
- [INTIMIDATION] You don't need to know about my business. Move." (DC 15)
- [BARBARIAN] [INTIMIDATION] Let. Me. Through. (DC 15 )
- [TRUE SOUL] You will let me in.
- [DETECT THOUGHTS] [WISDOM] Probe her thoughts.
- I'm here to see the True Souls. Do you want to keep them waiting?
If failing at any of the checks the party will be turned away, leaving only stealth and violence as the way forward. If successful, the party will be allowed in and be rewarded 120 Experience as if defeating all the goblins in the entrance hall.
Combat
Attacks and abilities
Idle banter
Trinzas occasionally chats with Nrog:
Warrior Trinzas: Bloody racket...
- Warrior Nrog: Aw, c'mon now. They're just 'avin a bit o' fun.
- Warrior Trinzas: Aye - so much fun that those thieves almost got past.
- Warrior Nrog: We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
- Warrior Trinzas: Aye. Might be we'll pay 'em a visit in return. That'll be some real fun.
- Warrior Nrog: We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
- Warrior Trinzas: Aye - so much fun that those thieves almost got past.
External links
- Trinzas on the Forgotten Realms Wiki