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Revision as of 17:37, 29 October 2024 by HiddenDragon (talk | contribs) (Added involvement)

Adept Bel is a half-elven Adept of the Absolute that can be found in Moonrise Towers in Act Two. He is usually patrolling the area east of the towers, around the Docks.

Portrait Bel.png
Look busy or they'll set you lifting too. And whatever's inside is heavy.
Bel

Involvement

If the party convinced Marls Marls to jump to his death, Bel will react accordingly.

Defending Moonrise Towers

If the Nightsong is freed and the Harpers launch the assault on Moonrise Towers, Bel will be killed and his body will be amongst the dead bodies on the entrance bridge.

Combat

Attacks and abilities

Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Damage: 2~7

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Death Ward Death Ward (+ )
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
 Melee: 1.5 m / 5  ft
Guiding Bolt Guiding Bolt (+ )
Damage: 4~24

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Command: Flee Command: Flee (+ )
Command a creature to flee from you on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Hunger of Hadar Hunger of Hadar (+ )
Damage: 4~24
D6 Cold.pngD6 Acid.png
2d6Damage TypesCold
+ 2d6Damage TypesAcid

Creatures within this black sphere are Blinded Blinded and take damage at the end of their turn and the start of their turn.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Guardian of Faith Guardian of Faith (+ )
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
 Range: 9 m / 30 ft
Sacred Flame Sacred Flame ()
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

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