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Grumm

From bg3.wiki
Revision as of 11:37, 3 October 2024 by Hawkeye (talk | contribs) (alphabetical order of passives)

Grumm is a special replacement NPC in the Grymforge who takes control of the gnome slaves if the party sided with Nere Nere and both Nere and Thrinn Thrinn die during the munity on Nere.

Involvement

Grumm only shows up if both Nere and Thrinn are dead, saying he's taking the gnomes to Moonrise Towers. The party can try to convince him to release the gnomes:

  • [BERSERKER] [INTIMIDATION] Let. Them. Go. (DC 5 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] The gnomes are free. Now walk away, while I'm feeling generous. (DC 5 Advantage Icon.png)
  • [ILLITHID] [WISDOM] Enter his mind. 'Release the gnomes.' (DC 10)
  • [DETECT THOUGHTS] [WISDOM] Read the duergar's mind. (DC 10)
    • It's a tough journey. The gnomes will be a burden.

Combat

Attacks and abilities

Invisibility Invisibility ()
Become Invisible.
 Range: Self
Recharge: Per battle
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Tactician only

Shove Shove ()

Try to push your target away.

Your success depends on your Athletics, and the target's Athletics or Acrobatics. You have Advantage Icon.png Advantage if you're Hidden Hidden or Invisible Invisible.

The shove distance depends on your Strength and the target's weight.

 Range: 1.5 m / 5 ft

Loot

Related Quests