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Nass

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Revision as of 23:05, 8 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{Infobox creature | name = Sharp-Eye Nass | image = <gallery> Nass.png|In-game Portrait Nass.png|Portrait </gallery> | race = Goblin | faction = Cult of the Absolute | level = 2 | size = Small | type = Humanoid | archetype = Goblin Sharp-Eye | class = Ranger | ac = 13 | e hp = 8 | hp = 12 | t hp = 15 | movement m = 9 | weight kg = 35 | str = 10 | dex = 14 | con = 10 | int = 10 | wis = 8 | cha = 8 | conditions = Slightly Drunk | passives = Darkvision...")
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Sharp-Eye Nass is a Goblin Sharp-Eye in the Shattered Sanctum of the Goblin Camp in Act One. She can be found hanging around the eastern room before the entrance to the Worg Pens. She was part of the raid on Waukeen's Rest, and was injured by a Flaming Fist soldier and is now tending to her wounds.

Combat

Attacks and abilities

Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()   –  Goblin Bow
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

External links