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Pounce

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Revision as of 17:38, 1 September 2024 by L1nus1n (talk | contribs) (Corrected damage type from bludgeoning to piercing.)
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For other similar abilities, see Pounce (disambiguation).
Generic Damage.webp

Pounce is an action available in Wild Shape: Panther Wild Shape: Panther form. It can be used to knock a target Prone Prone, making it vulnerable to Jugular Strike Jugular Strike.

Description

Leap at a target to bite it and potentially knock it Prone Prone.

Properties

Cost:
Action + Movement
Damage:
Details:
 Range: Jump Jump range
Recharge: Per turn
STR Save (Spell save DC)

At Higher Levels

  • At Level 4, this attack deals an additional 1d6Damage TypesBludgeoning damage.
  • At Level 8, this additional damage becomes 1d8Damage TypesBludgeoning.
  • At Level 12, this additional damage becomes 1d10Damage TypesBludgeoning.

Condition: Prone

Prone Prone

Duration: 2 turns

Spell save DC  Strength saving throw

How to learn

Used by creatures: Wild Shape: Panther

Notes

  • The in-game tooltip says the damage dealt is Damage TypesPiercing, but it actually is Damage TypesBludgeoning.
  • The range is equal to the normal Jump Jump range which with the panther's Strength of 14 is 6.5 m / 22 ft. Any modifiers that affect jump range also apply to Pounce.
  • Unlike a normal jump, the movement cost of Pounce is equal to the distance traveled. With jump range bonuses like Enhance Leap Enhance Leap, the range of Pounce will be limited by your movement speed.
  • Also, unlike similar wild shape pounce abilities such as Pounce (Dilophosaurus) Pounce (Dilophosaurus) or Crushing Flight Crushing Flight, the panther's pounce requires a full Action.
  • Pounce does not count as an attack for the purposes of Wild Strike Wild Strike and Improved Wild Strike Improved Wild Strike so you cannot pounce and attack with the same Action.