More actions
Combat
Attacks and abilities
Notes
- Summonable as an ally through Tiefling Refugees in Act One and saves Zevlor from Mind Flayer Colony in Act Two. variant if the player sides with
Heal your nearby allies.
Heal a creature you can touch.
Engulf a target in a flame-like radiance.
The sun's divine power dispels any magical darkness.
Doesn't affect creatures that have total cover from you.
Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.
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