More actions
“An istik. In my crèche. You are one of the mercenaries send to bring the weapon?„
Involvement
Therezzyn, despite being the ranking officer at her crèche, lacks the confidence of her office when first encountered. The presence of Inquisitor W'wargaz in the crèche puts immense pressure on her to find the mysterious weapon that Vlaakith is chasing.
Therezzyn stews in the Captain's Quarters. She carries the Gith Shard that unlocks the way to the Inquisitor's Chamber, making dealing with her an eventuality for completing the crèche and its associated quests.
The party can offer to show the artefact to the Kith’rak or hide its presence through a Deception check. Attempting to conceal the artefact, however, is only a delaying tactic, as she will then tell the party to return once they have retrieved the weapon. If the party attempts to give her the artefact, Therezzyn will open the barrier to the Inquisitor's Chamber willingly. If the party refuses, then it will be necessary to claim the shard from her corpse.
Combat
Attacks and abilities
Therezzyn behaves like a gish, or githyanki battlemage, equally adept at spellcasting and swinging a giant sword. Unlike other Gish, she wields the Soulbreaker Greatsword instead of a Githyanki Longsword (+1), and has higher Intelligence.