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Reposition Malefactor

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Revision as of 19:08, 10 June 2024 by NtCarlson (talk | contribs) (Removed not on autoresolve behaviour. The change was made to the Steel Watcher's version of Reposition Malefactor and did not carry over to the weapon action version.)
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Reposition Malefactor.webp

Reposition Malefactor is a weapon action granted by Hellfire Engine Crossbow.

Description

Pulls the creature 9 m / 30 ft closer to you if it fails a DC 15  Dex saving throw.

Properties

Cost
Action
Damage
1/2 Normal weapon damage
Details
DEX Save
 Range: Normal weapon range

How to learn

Granted by the weapons:

Notes

  • Reposition Malefactor does not use an Attack roll to determine if it hits.
  • The Dexterity saving throw to avoid the attack has a fixed DC of 15, but in the combat log, it shows a potentially incorrect calculation involving your spell DC. (For example: 8 (Base DC) + 5 (Charisma) + 4 (Proficiency) = 15).
  • Unlike most weapon actions, Reposition Malefactor does not need to recharge.