Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Hope

From bg3.wiki
Revision as of 23:38, 3 June 2024 by Hawkeye (talk | contribs) (Added Featureboxes)

Hope is a dwarven cleric and captive of the House of Hope, who can be saved with the Orphic Hammer during the quest Save Hope. Once freed she will become a temporary companion, and assist the party in defeating Raphael.

Overview

Background

Hope is a prisoner of the House of Hope, driven mad by the years of psychological and physical torture inflicted upon her. Despite it all, Hope remains hopeful and optimistic, a quality that has fascinated Raphael enough to keep her alive.[1]

Hope is also the sister of Korrilla, and still remembers her as the caring, protective girl from their youth.

At the conclusion of Save Hope, Hope rewards the party with the Gloves of Soul Catching.

Related Quests

Combat

Spells and abilities

As a Life Domain Level 10 Cleric, Hope has the following spells and class actions:

Ray of Frost Ray of Frost ()
D8 Cold.png 1d8 (1~8) Damage TypesCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Guidance Guidance ()
The target gains D4 Physical.png +1d4 bonus to Ability checks. Duration: 10 turns
 Melee: 1.5 m / 5  ft
Mage Armour Mage Armour ()
Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier.
 Melee: 1.5 m / 5  ft
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Guiding Bolt Guiding Bolt ()
D6 Radiant.png 4d6 (4~24) Damage TypesRadiant

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Healing Word Healing Word ()

Heal a creature you can see.

 Range: 18 m / 60 ft
Remove Curse Remove Curse ()
Touch a creature or object to remove all Curses and Hexes affecting it.
 Melee: 1.5 m / 5  ft
Mass Healing Word Mass Healing Word ()

Heal your nearby allies.

 Range: Self
AoE: 18 m / 60 ft (Radius)
Mass Cure Wounds Mass Cure Wounds ()

Unleash a soothing hum of energy that heals you and nearby allies.

 Range: 18 m / 60 ft
Revoke Guest Status Revoke Guest Status ()
Hope banishes one of the unwelcome guests from her house forever.
 Range: 18 m / 60 ft
Divine Strike: Radiant Divine Strike: Radiant ()
Normal weapon damage +
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Strike a foe with your weapon as it becomes wreathed in gleaming radiance.

 Range: Normal weapon range
Recharge: Per turn
Preserve Life Preserve Life ()
3 x Character's Level hit points

Evoke a healing energy that restores 3 x Character Levelhit points to allied creatures.

 Range: Self
AoE: 9 m / 30 ft (Radius)
Divine Intervention Divine Intervention ()
Call upon your deity in your moment of greatest need. Once they interfere, your deity will never do so again in this manner.
 Range: Self

Quotes

CURIOSITY KILLED ALL THE CATS IT WON'T BE SO KIND TO YOU
Hope said, calmly

Notable Loot

Notes

  • Between Patch 4 and Patch 6 Hope wore Half Plate Armour and wielded Shield (Hope), which would both drop upon her death, these were replaced with Full Plate and a regular shield in patch 6.

Gallery

Related literature

References

  1. Hope's dialogue synopsis.