Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Revision as of 08:17, 22 May 2024 by HiddenDragon (talk | contribs)

Air Elementals are a type of Elemental creature that can be found via the spell Conjure Elemental Conjure Elemental.

Attacks and abilities

Gushing Air Gushing Air ()
Damage: 6~26
D6 Thunder.pngD6 Thunder.png
2d6 + 1Damage TypesThunder
+ 2d6 + 1Damage TypesThunder

Launch 2 jets of thunderous, billowing air.

DEX Save
 Range: 18 m / 60 ft
Primordial Gales Primordial Gales ()
Damage: 2~12

Gales of cackling stormy wind swirl around you, battering at nearby creatures and Shocking Shocking them.

STR Save
 Range: Self
AoE: 4 m / 13 ft (Radius)
Multiattack Multiattack ()
Damage: 8~32 + modifiers

Descend on a creature to buffet it with charged swipes.

Shocked Shocked targets take double damage.

 Melee: 1.5 m / 5  ft
Recharge: Per turn
Elemental Warp Elemental Warp ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Gallery

External links