That Which Lurks |
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Armour Class | 18 |
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Hit points | 162 |
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Movement speed | 9 m (30 ft) |
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Weight | 80 kg (176 lb) |
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Initiative | +0 |
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STR | DEX | CON | INT | WIS | CHA | 20
(+5) | 11
(+0) | 20
(+5) | 12
(+1) | 16
(+3) | 18
(+4) |
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Proficiency bonus | +4 |
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Saving throws |
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Immune | Necrotic, Poison |
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Marshal Undead
| An undying magnetism grants the Death Knight and nearby undead Advantage against being Turned |
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Soul Oath
| This creature has sworn a Soul Oath to its dark master. Should that master die, this creature will also succumb to death. |
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Darkvision
| Can see in the dark up to 12m. |
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Extra Attack
| Make an additional free attack after making an unarmed or weapon attack. |
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Magic Resistance
| Advantage on saving throws against spells and other magical effects. |
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Opportunity Attack
| Automatically attack an enemy moving out of your reach. |
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Parry
| Parry the next melee attack that hits you by 1d8. |
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Riposte (passive feature)
| Counterattack and deal damage when an enemy misses them with a melee attack. |
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