Grim visages are an undead non-playable race found in Act Two. They haunt the Reithwin Tollhouse alongside its tollmaster Gerringothe Thorm, muttering madness the whole time. Each grim visage resembles a floating skull filled with billowing green smoke.
Grim Visage | |||||||||||||
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Tiny Undead | |||||||||||||
Level 7 Grim Visage | |||||||||||||
Stats | |||||||||||||
Armour Class | 12 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 6 kg (12 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Resistant | Necrotic | ||||||||||||
Vulnerable | Psychic | ||||||||||||
Features | |||||||||||||
| This cursed visage controls part of the coins protecting the Toll Collector. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Affected entity has Advantage on Saving Throws against any effect that undead. |
About
These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.
Each visage guards a portion of the accursed coins that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her Coin Armour. Outside of combat, each visage is protected by , preventing the party from preemptively weakening Gerringothe.
Grim Visage variants
There are six visages in total:
Attacks and Abilities
Each specific Grim Visage also has an additional unique ability:
Choking Wail
Unleash a wait that wounds and Paralyses nearby foes
DC 12 Constitution saving throw to halve damage and resist being Paralysed for
Duration: 2 turns
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Range: 4 m / 13 ft Radius
- Used by the Visage of Regret.
Brutal Servitude
Unleash a roar that wounds and Slows nearby foes
Action
DC 14
Constitution saving throw to halve damage and resist being Slowed for
Duration: 2 turns
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Range: 4 m / 13 ft Radius
- Used by the Visage of Obedience.
Moral Confinement
Unleash a roar that wounds and Silences nearby foes
Action
DC 14
Wisdom saving throw to halve damage and resist being Silenced for
Duration: 2 turns
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Range: 4 m / 13 ft Radius
- Used by the Visage of Heartlessness.
Venomous Guilt
Unleash a roar that wounds and Poisons nearby foes
Action
DC 12
Constitution saving throw to resist being Poisoned for
Duration: 2 turns
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Range: 4 m / 13 ft Radius
- Used by the Visage of Guilt.
Blind Terror
DC 10 Wisdom saving throw to resist being Frighten and Blind for
Duration: 2 turns
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Range: 4 m / 13 ft Radius
- Used by the Visage of Cowardice.
Burning Avarice
Wounds targets for Fire damage, dealing additional damage for each stack of 1000 gold pieces they carry.
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for every 1000 Gold a character is carrying.
Range: 4 m / 13 ft Radius
- Used by the Visage of Avarice.
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