More actions
Fly Trap is a passive feature that attempts to prevent a target from moving.
Description
Chance to target if it is not a plant or a beast.
Condition: Ensnared
Duration: 2 turns
- Cannot move and takes 1d6Piercing damage per turn.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
How to learn
Granted by the weapons: