More actions
- Has Advantage on Attack rolls and imposes Disadvantage on enemy Attack Rolls.
- Attacking, casting spells, or entering a brightly lit area ends this condition.
Properties
INVISIBILITY
SG_Invisible, SG_RemoveOnRespec
:: end of turn
: 2 :
Notes
- This condition differs from the similarly named since it is lost when entering a .
Conditions with the same stack ID
Conditions with the stack ID INVISIBILITY
, only one of these can be applied at the same time:
Condition | Effects |
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Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage. |
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Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage. |
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Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged. |
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Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage. |
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Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage. |