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Korrilla Hearthflame is a Gold Dwarf NPC who appears in Baldur's Gate 3. She is one of Raphael's agents. She can be found in Baldur's Gate during Act Three. Observant players, or players who chose certain actions, may encounter in earlier acts.
Korrilla | |||||||||||||
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Level 5 | |||||||||||||
Role | Raphael's Familiar | ||||||||||||
Information | |||||||||||||
Full name | Korrilla Hearthflame | ||||||||||||
Race | Gold Dwarf | ||||||||||||
Family | Hope (sister) | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Hit points |
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Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Poison | ||||||||||||
Features | |||||||||||||
| See in the dark up to 12m/30ft | ||||||||||||
| Gain resistance to Poison and Advantage on Saving Throws against being | ||||||||||||
| Automatically attack an enemy moving out of reach |
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Interactions
Korrilla's behavior during Acts One and Two is not typical of most NPCs in Baldur's Gate 3, likely for story reasons. If the player is spotted getting too close, she will disappear, with the player's character making a remark about a "bizarre" smell of sulphur. If the player can get close enough without being detected, it is possible to pickpocket her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.
Act One
If the player is captured by Gut, a Warlock named Korrilla will stab the Goblin as she's about to kill the player, killing her instantly. She will then free the player and reveal Raphael sent her. She will then tell the player to watch their back, as Raphael is not always going to be around to save them.
Regardless of if you have interacted with Korrilla before, she can briefly be found at the Campsite, during the 'Celebrate at Camp' stage of the Save the Refugees Quest. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, towards where Gale is camped, before disappearing.
Act Two
Korilla can be briefly seen spying on the player at Mason's Guild gates. She will teleport out quickly when the player gets too near her. It is possible to trigger a brief dialogue if the player is fast enough.Tr-tread carefully. You are still necessary.She will teleport away if the player attempts to attack, all damage prevented.
Act Three
She can be spotted and talked to in the Circus of the Last Days, standing between tents near Lucretious and Popper. Further along, she can be first found on the first floor of Sharess' Caress, her only relatively permanent location. There she will inform the player that Raphael has been expecting them.
Later she can be found in House of Hope, taking part in the Raphael fight on his side. Her low level and health make it easy to kill her, accidentally or otherwise, prompting Hope to mourn her sister when the fight is over. Recruiting Yurgir to your side makes this more likely, as he's uncontrollable and likely to target her with sweeping area attacks. It is possible to avoid killing Korrilla by knocking her out via or other means of crowd control. In this case, in the aftermath, Hope is happy about Korrilla's survival.