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Meenlock | |||||||
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Stats | |||||||
Level 6 | |||||||
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Race | [[Meenlock|Meenlock]] | ||||||
Type | Fey | ||||||
HP | 49; 63Tactician | ||||||
AC | 16; 17Tactician | ||||||
Size | Smalll | ||||||
Weight | 50kg | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +3; +4Tactician | ||||||
Conditions | |||||||
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Passive features | |||||||
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Character information | |||||||
Location | Last Light Inn - Cellar | ||||||
Experience on kill | 50 | ||||||
Meenlock are a type of fey creature and non-playable Race, found in Act Two. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.
About meenlocks
These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful.
On tactician difficulty, meenlocks will have an increased 18 Constitution and Dexterity, as well as higher health, AC, and initiative.
Attacks and abilities
Notes
- The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead.
- Protection from Evil and Good can help negate the effect of Meenlock Fear.
- Calm Emotions grants immunity to Meenlock fear.
- Lesser Restoration cures Paralysed.
Notable drops
Swarming Toadstool
Dragon Egg Mushroom
Poison Spore
Tongue of Madness
Nothic Eye
Timmask Spores
Bonecap
Ochre Jelly Slime
External links
- Meenlock on the Forgotten Realms Wiki