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Shadow Vestiges are the remains of a defeated Shadow. Rather than being traditional loot, these vestiges are glowing balls that produce banter when clicked on, providing a glimpse into the life each Shadow lived before they were transformed by the shadow curse.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Ruined Battlefield
Near X: -40 Y: -110, two Shadows accosting Rolan drop vestiges:.
- She was a healer, trying to aid the wounded in the battle against the Sharrans. But there were so many...
- You sense that this one was once a fisherman, taught by his father.
Two more vestiges sit nearby at X: -40 Y: -117 andX: -32 Y: -100, presumed to have been destroyed by Rolan himself.
- X: -32 Y: -100: You see an old boot, balanced upside down on a cobbler's knee, as he taps the final nail into the new sole. Good as new.
- X: -40 Y: -117: You sense a faded memory of marching in an army against Ketheric Thorm. Victory seemed possible back then.
Last Light Inn
As part of the quest Lift the Shadow Curse, two Wraiths and four Shadows drop vestiges when assaulting the Shadow Crossing:
- Thoughts of baby names. She did not wish for her first born to be named after her mother-in-law. Muldred. Ugh.
- You glimpse a young Harper on the eve of battle against Thorm, long ago. He and his comrades toast each other in Last Light.
- Desperate prayers to Selûne, echoing from the past. They did not save him.
- You sense a fading echo of the person who once was. A dockhand. He did not ask for this.
- You can almost feel the heat from the forge. This one was once a blacksmith.
- A faded memory of a boy and girl sharing their first kiss. Your own heart almost flutters in tune with theirs.
Reithwin Town
Near the heart of the town at X: 152 Y: -40, three Shadows drop vestiges:
- An older man turns his head away in shame. His neighbors would not renounce Selûne - now they hang in the town square.
- You feel a rush of outrage. This woman worshipped Shar to the end - so why does the Nightsinger's curse not spare her...?
- You see a man drain his tankard in an inn as he listens to a Flaming Fist play the lute. He's better than his uniform might suggest
- If the player met Art Cullagh, this line follows: You catch a glimpse of the lute-playing Flaming Fist. It's the catatonic man you encountered in Last Light Inn.
On the path to the House of Healing, where the party can find Arabella, two Shadows drop vestiges.
- You sense a matriarch's flush of pride - she will soon be a grandmother, and the child will bear her name, Muldred.
- You sense a swell of grief. Before the shadows took her, this woman mourned someone lost in battle.
In the basement of the Mason's Guild, five Shadows and one Wraith drop vestiges.
- A happy, faded memory comes to you. A woman walking along a beach, holding hands with her husband-to-be.
- You sense this one hid for days as the sounds of battle got closer and closer to town. You didn't even care who won, so long as it ended.
- Before the shadows, there was once a house full of warmth a[nd][1] childrens' laughter in this one's life. No more.
- A distant memory of a man stretching his back with a groan. Another day of hauling masonry blocks done...
- Callused hands work a hammer and chisel around a massive slab of rock. Months from now, a face will take shape.
- You can almost taste the sour ale that once clung to this soul's breath. He was insensible when the shadows came for him.
- ↑ As of Hotfix 29 (Console Only) - 16:10, 21 November 2024 (CET), the in-game text reads "a" instead of "and."