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Wyll/Banter

From bg3.wiki

Template:CompanionTab A collection of Wyll's remarks and overhead conversations with other characters.

Remarks

Selected

  • Sharp as ever.
  • Blade at the ready.
  • At the ready.
  • A hero at heart.
  • Where am I needed?
  • Defender of the people.
  • The pride of the Gate.

Selected (in combat)

  • Let's make it count.
  • The Blade will not bend!
  • On the victor's path.
  • Forever dauntless!
  • This is my time!
  • Battle favours the fearless.
  • No holding back!

Selected (sneaking)

  • On the prowl.
  • Strength in silence.
  • Keeping quiet.
  • Watching and waiting.
  • Eyes open, mouth shut.
  • Out of sight, out of mind.

Selection spam

  • Could do for a brew.
  • Where there's a 'Wyll', there's a 'y'.
  • Ever get the sense that someone's watching?
  • So two halflings walk under a bar...

Selection spam (in combat)

  • Can't hear myself think!
  • Wear your scars proudly.
  • As my father once told me: 'Can we get on with it?'
  • I find moderation is key.

Selection spam (sneaking)

  • Bad time for an itch.
  • Could do for a brew.
  • So two halflings walk under a bar...
  • Shush. No, really. Shush.

Moving

  • Ever onward.
  • Checking things out.
  • Keeping pace.
  • Two steps at a time.
  • One move ahead.
  • Best foot forward.
  • Heading out.
  • And I'm off.

Moving (in combat)

  • Coming through!
  • Finding my way.
  • Fleet of foot.
  • Two steps at a time!
  • Making my move!
  • No time to waste.

Moving (sneaking)

  • Careful...
  • Quiet as a moonbeam.
  • Every step counts.
  • Not a peep.

Hiding

  • They won't see me coming.
  • Silence is golden.
  • Toning things down.
  • Going on the sly.

Hiding (in combat)

  • Going quiet.
  • Under cover.
  • Out of sight.
  • Laying low.

At low health

  • I could use some healing.
  • Hells. My time's running out.
  • Ugh. This isn't good.
  • I should get these wounds taken care of.

Can't fit in a small hole

  • A big man does not fit in a small hole.

Can't fit in a tiny hole

  • I am way too big for a hole that tiny.

Can't use an item

  • That's getting me nowhere.
  • Forget it.
  • Something's not right.
  • Try later, maybe?

Can't use an item while in combat

  • Is this really the best time?
  • That'll have to wait 'til later.
  • Little too busy for that.
  • No. Just no.

Finding a locked item

  • Hm. Must be unlocked from elsewhere.
  • Nothing doing. I should take a look around, find a way to open this thing.
  • Shut tight. There must be some way to open it.
  • Doesn't open from here.

Picking a lock

  • I'll see what I can do.
  • The magic touch.
  • As one does.
  • No trouble at all.

Looking at a globe

  • So many adventures yet to have. So many monsters yet to kill.

Looking at an astrolabe

  • Incredible, to think how many worlds exist beyond this tiny speck within a speck I call home.
  • So many stars, so many mysteries yet to be discovered.
  • So much we don't know, lingering in the furthest reaches of existence.

Looking into a mirror

(Before transformation)

  • That's me, all right.
  • Not too worse for the wear.
  • A bruise here, a scratch there. Nothing a good night's sleep couldn't cure.

(After transformation)

  • The horns aren't so bad, I guess. Maybe a bit of wax could spruce them up.
  • Hm. It's still me, I guess. Sort of.
  • A man looks in, a devil looks back. I might never get used to it.

Looking into a telescope

  • Loved these things as a kid. I imagined so many stories in the spaces between stars.

Succeeded Perception roll (trap)

  • A trap - watch it!
  • A trap? So much for a warm welcome.
  • Watch yourself - I spy a trap.
  • Careful. There are traps about.

Succeeded Investigation roll

  • Hey now - what's that?
  • Spotted something.
  • What have we here?
  • Check it out.
  • What's that there?

Succeeded Investigation roll (trap)

  • Watch it - trap ahead.
  • Trap. Watch your step.
  • Slow up - I've spotted a trap.
  • Trap! Be careful...

Identified a mimic

  • A monster masquerading as furniture. Clever.

Surprised by mimic

  • Fool me once, shame on you. Fool me twice, and - wait, how's it go, again?
  • A mimic? Damn - should've seen it coming.

After a short rest

  • That'll have to do.
  • Freshened up and ready to fight.
  • Aaaaaand here I go.
  • Awake and alert.

On character death

Player:

  • By Balduran's bones, no!

Player (Dark Urge):

  • Not now, not after all you've been through!

Lae'zel:

  • Hells. Lae'zel...

Shadowheart:

  • Shadowheart? It can't be...

Karlach:

  • Karlach... no no no...

Jaheira:

  • By the gods - Jaheira!

Gale:

  • Gale! This isn't the end!

Minthara:

  • Minthara - no!

Minsc:

  • Ah hells, Minsc has fallen...

Astarion:

  • Damn it - Astarion!

Halsin:

  • Halsin... no...

Location Remarks

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

(Sitting on the Stool of Hill Giant Strength)

  • Holy... I feel powerful. Nice chair indeed.
  • And poof - the power's gone.

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

(Entering Act Two from Grymforge)

  • This place is darker than dark, as if the shadows could cast shadows.
  • We've got to push through. Unless a passing griffon offers a ride, it's the only way to Moonrise Towers.

(Upon releasing Dolly Dolly Dolly

  • She's as cute as a bug - and not much bigger.

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Party Banter

Wyll Approval.png Wyll and Astarion Astarion Approval.png

  • Wyll: Astarion, how is the rat diet going?
  • Astarion: It may soon come to an end if you don't shut your mouth.

  • Wyll: As much love as I have for Baldur's Gate, these frontiers delight me as much as any bustling street.
  • Astarion: You can't be serious? This is a howling wasteland!
  • Astarion: I haven't even had a bath since the abduction. I must reek of illithid slime.
  • Wyll: Sure, but think of the stories you'll be able to tell.

  • Wyll: I'm feeling a bit parched and peckish.
  • Astarion: Me too. Keep an eye out for any passing vagrants.
  • Wyll: I'm afraid you'll have to content yourself to vagrant chickens.

Wyll Approval.png Wyll and Gale Gale Approval.png

  • Wyll: Was a time I tussled with hill giants without breaking a sweat. Now, a mere werebear could swat me halfway to Amn.
  • Gale: Strange things are happening to us. What festers in our minds may well impel our bodies.

  • Wyll: You're an impressive fighter, Gale. You should consider a new name.
  • Gale: I take it you have some suggestions?
  • Wyll: 'The Wizard Wonder!' Or how about, 'The Master of the Weave'?
  • Gale: Tempting. But I think we might already have the maximum number of theatrical titles.

Wyll Approval.png Wyll and Karlach Karlach Approval.png

tba

Wyll Approval.png Wyll and Lae'zel Lae'zel Approval.png

  • Wyll: Lae'zel, you've the most exquisite eyes - golden as the sands of the Calim.
  • Lae'zel: And you've a soft skull. A ghaik tentacle will have no issues pushing through it.
  • Wyll: Is that... a compliment?
  • Lae'zel: No, it is a fact. Life in this Faerûn is laughably weak.

  • Wyll: I've never met anyone like you, Lae'zel.
  • Lae'zel: Yes I've been told I'm quite scintillating.
  • Wyll: Have you really?
  • Lae'zel: No.

  • Wyll: Mm - Lae'zel, do you believe in love at first sight?
  • Lae'zel: I hardly believe in love at all.
  • Wyll: Oh.
  • Lae'zel: But I do believe in carnal pleasure.
  • Wyll: Oh!

  • Wyll: Can an illithid go solo, Lae'zel? You know - break free of their master?
  • Lae'zel: Renegades are rare, but not unheard of.
  • Lae'zel: A ghaik gone astray is no less dangerous for it - and its head no less valuable.

  • Wyll: Lae'zel, have you ever done good deed just for the sake of it?
  • Lae'zel: I have performed deeds well and efficiently. Is this what you mean?
  • Wyll: Not exactly. But you answered my question.

Wyll Approval.png Wyll and Shadowheart Shadowheart Approval.png

  • Shadowheart: I saw you training those children. You were so gentle! That's... not how I was taught.
  • Wyll: Cruel words strengthen neither heads nor hearts, Shadowheart.
  • Shadowheart: I wouldn't quite say that - I learned the lesson, after all.
  • Wyll: And came to resent your tutor, I bet. I taught them to fight - not to hate.

  • Wyll: Ah, Shadowheart - how blessed I am to be so near.
  • Shadowheart: I heard you with Lae'zel - don't think I'll play second fiddle to the likes of her.
  • Shadowheart: Go try your charms on someone who's out of earshot.

  • Shadowheart: Have you wondered what people will say, Wyll? When they find out the monster hunter is becoming a monster.
  • Wyll: I've faced countless perils and conquered them all. This will be no different.
  • Shadowheart: I've always had a soft spot for the confident ones...
  • Shadowheart: They always disappoint though.

  • Shadowheart: So Wyll, what was the Blade of Frontier's toughest kill?
  • Wyll: Ah - it was a great scrap. A hungry minotaur with hankering for human flesh.
  • Wyll: An axe-bearing mountain of fur, she was. Gave me a nasty scar.
  • Shadowheart: Hm, you'll have to show it to me sometime.

  • Shadowheart: So. Wyll with a 'y' - why?
  • Wyll: 'Y', that's right.
  • Shadowheart: But why?
  • Wyll: Why 'y'? A great-uncle's name, my father said. But I just figured he couldn't spell.

(After visiting the Temple of Shar)
  • Wyll: What's your gripe with Selûne anyway, Shadowheart?
  • Shadowheart: She betrayed her sister and ruined the balance of things.
  • Shadowheart: Imagine turning on those who love you for you own glory...

(In the Mason's Guild)
  • Shadowheart: All this stonework has me thinking - would you ever want a statue of yourself, Wyll?
  • Wyll: It seems a rather... vain notion to me. But I can't say I haven't thought about it. How about you?
  • Shadowheart: I suppose it might be nice to be remembered - though I'd be less keen on having birds perching on my head for evermore.
  • Wyll: Think of the... er... mess they'd make. Well - better your statue's head than your own.

(At the Basilisk Gate)
  • Shadowheart: A gallows? Nooses are for amateurs - that's what I was taught in the Grotto. Do you know how badly those things can go wrong?
  • Wyll: I'd rather not think of it, Shadowheart...
  • Shadowheart: You could strangle them by accident, use too much rope and break their legs... and if it goes really badly, you could wrench their heads right off.
  • Wyll: What a picture you paint. Quite detailed, quite colourful. Quite unnecessary.

(Area South of Lady Jannath's Estate)
  • Shadowheart: Amazing how the city can seem almost peaceful at times, knowing all that goes on out there.
  • Wyll: 'All that goes on'?
  • Shadowheart: Consider the numbers. Someone out there must be having the worst day of their life. Robbed, evicted, widowed, who knows? No wonder Shar thrives, with such misery...
  • Wyll: If that's true, then so must the be the opposite: there are people out there celebrating their lives' best moment.
  • Wyll: A wedding to their betrothed, a new baby, a windfall... the taste of an exquisite pudding.... ----

  • Shadowheart: Fiend worship... I'm not trying to pick a fight, Wyll. But it really seems like a blatantly ill-advised idea.
  • Wyll: It's the furthest thing from my mind. Besides, Shadowheart - not all fiends are cut from the same scorched cloth.
  • Shadowheart: How do they differ, then? The number of horns? The exact timbre of their evil laugh?
  • Wyll: Could be most anything. Their willingness to torment their travel partners with wisecracks, for example.Wyll: Could be most anything. Their willingness to torment their travel partners with wisecracks, for example.

(In Bloomridge Park)
  • Wyll: Spent a lot of time in this park as a boy battling imaginary monsters.
  • Shadowheart: So before you were Blade of the Frontiers, you were Pointy Stick of the Park? How did the imaginary monsters compare with the real thing?
  • Wyll: The monsters of my play-fights were strong, vicious. Trolls with hulking muscles, werewolves with sharpened fangs.
  • Wyll: But the greatest villains I've faced as the Blade? They look more like you and me than they do the beasts of my fantasies. ----Shadowheart: Fiend worship...

(Entrance to Water Queen's House)

  • Shadowheart: Umberlee - a brutal goddess, from what I understand. Without even the slightest touch of subtley to her.
  • Wyll: Subtley isn't exactly your forte, given how you've strolled about wearing a circlet inset with Shar's symbol.
  • (If Shadowheart is still devoted to Shar)
    • Shadowheart: That's different. You'd be surprised how easily Lady Shar can hide in plain sight. People go around blinkered, caught up in their own lives.
    • Shadowheart: Besides... it suits me.
  • (If Shadowheart is no longer devoted to Shar)
    • Shadowheart: You'd be surprised how people can miss what's in plain sight. I missed the fact that Shar was deceiving me. Besides, I have a new look now. Suits me, I think.
  • Wyll: On that matter, you'll hear no argument from me.

Wyll Approval.png Wyll and Halsin Halsin Approval.png

tba

Wyll Approval.png Wyll and Minthara Minthara Approval.png

tba

Wyll Approval.png Wyll and Jaheira Jaheira Approval.png

tba

Wyll Approval.png Wyll and Minsc Minsc Approval.png

tba