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Chill of the Mountain

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Revision as of 05:46, 4 December 2023 by NtCarlson (talk | contribs)
Ray of Frost.webp

Chill of the Mountain is an action that allows a Way of the Four Elements Way of the Four Elements to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of Ray of Frost Ray of Frost.

Description

Call forth the cold mountain winds and reduce the target's movement speed by 3 m / 10 ft (ERROR: Distance not in metric!).

Properties

Cost:
Action + Ki Point
Damage:
D10 Cold.png 1d10 (1~10) Damage TypesCold
Details:
Attack roll
 Range: 18 m / 60 ft

Condition: Ray of Frost

Ray of Frost Ray of Frost

Duration: 1 turn

How to learn

Classes: