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Helmet Hairs
Helmet hair is determined by the "HairType" value in the _merged.lsf
The 3D meshes for helmet hairs can be found in Models\Generated\Public\Shared\Assets\Characters\_Models\_Hair\Helmet_Hair\Resources
The _merged.lsf for helmet hairs can be found in Shared\Public\Shared\Content\Assets\Characters\[PAK]_Helmet_Hair
Note that there is no mesh or _merged entry for value 0. A hairstyle with a "0" HairType will only show the scalp, rather than a helmet hair.
The naming for each helmet hair mesh follows this template: "RACE"_"BODY"_HAIR_Helmet_"HairShape"_"HairLength"_"LETTER"
The letter at the end can be A, B, or C. They are slight variations of the mesh.
Value | Hair Shape & Length | Version A | Version B | Version C |
---|---|---|---|---|
0 | none | |||
1 | Straight_Long | |||
2 | Straight_Short | |||
3 | Wavy_Long | |||
4 | Wavy_Short | |||
5 | Curly_Long | |||
6 | Curly_Short | |||
7 | Dreads_Long | |||
8 | Dreads_Short | |||
9 | Afro_Long | |||
10 | Afro_Short |