More actions
"You live to sway and subvert your audience, engaging common crowds and high society alike. Preserving art and bringing joy to the hapless and downtrodden heightens your charismatic aura."
Background Features
- Acrobatics Proficiency: Gain Proficiency with Dexterity (Acrobatics) Ability Checks.
- Performance Proficiency: Gain Proficiency with Charisma (Performance) Ability Checks.
Background Goals
Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
- Made You Look: Earn Mattis' respect by taking his ring.
- A Bard's Muse: Inspire Alfira the bard.
- A Very Tall Tale: Tell Volo a dramatic story fit for a chapbook.
- A Story for the Ages: Turn someone to your side with a well-timed tale.
- Choose Bard or Paladin option after Persuasion when convincing Kagha to abandon the Shadow Druids.
- Alternatively, read the four Druid frescos in the room before confronting her and succeed the Persuasion roll (No roll needed for Wood Elves and Wood Half-Elves).
- The Price of Ink: Free Oskar the painter from the Zhentarim.
- Feel the Beat: Successfully perform on the goblin war drum.
- At the checkpoint just outside the camp itself. Must pass skill check or the goblins turn hostile.
- Life of the Party: Take part in the Goblin Camp's toast.
- Chicken Chase Extraordinaire: Win a match of chicken chase.
- Can be won fairly, using Command: Approach or with Speak with Animals using persuation to guide the creature to the post.
- Give Them A Show: Get the goblins on your side while duelling Crusher.
- Defeat Crusher in a duel and, after he surrenders, choose the Intimidate option to make him kiss your foot.
- The Art of Agony: Perform for Loviatar's pleasure in her ritual.
- Celebrant: Enjoy a dance in camp with the tieflings.
- Long rest after Rescue the Druid Halsin to start the celebration.
- Heart of the Creator: Perform in a play with Bernard the automaton.
Act Two
- A Tale of Two Souls: Complete the saga of Art, Halsin and the spirit of the land.
- Part of Wake Art Cullagh and Lift the Shadow Curse.
- Plucking the Lyre's Web: Play the Spider's Lyre to attract the drider.
- Living Legend: Accept Jaheira's invitation to talk.
- Memento Mori: Offer condolences to Meygan.
- Strings of Fate: Bring Art his lute.
- Town of Shadows: Find out the fate of each of the major characters in the town: the brewer, the surgeon, the toll collector and the mason.
- The characters are found in the The Waning Moon, House of Healing, Reithwin Tollhouse and Mason's Guild Basement
- Tales of Yore: Piece the scriptures together correctly and reveal the secret in the town square.
- A Story You Won't Believe: Pass all Performance checks when telling a tall tale to the brewer.
- It Came From Shadows: Discover the source of the Shadow Curse.
- Eclipse of the Heart: Recount Ketheric Thorm's past to him, shaking his resolve.
Act Three
- Blabbermouth: Complete Lens' interview.
- Taking the Spotlight: Willingly step up to the circus' stage.
- Drama Sleuth: Take up Valeria's investigation.
- Explosive Artistry: Obtain the runepowder from Wulbren.
- Personal Invitation: Witness Gortash's coronation.
- Making It Sing to Your Tune: Sabotage the printing press.
- Skald's Song: Witness the Gur funeral.
- Finding her Stage: Reunite with Alfira in Baldur's Gate.