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Banishing Smite (Melee)

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Revision as of 19:16, 21 November 2023 by HiddenDragon (talk | contribs)
Banishing Smite Melee.webp

Banishing Smite (Melee) is a level 5 abjuration spell. This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly Banishing Banishing the target.

Description

Possibly Banish Banish your target to another plane of existence.

Targets with 50 Hit Points or more can't be Banished.

Properties

Cost
Action
Cost on hit
Bonus action + Level 5 Spell Slot
Damage
Normal weapon damage
+
D10 Force.png 5d10 (5~50) Damage TypesForce
Details
 Range: Normal weapon range
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

Condition: Banished

Banished Banished

Duration: 2 turns

How to learn

Classes:

Notes

  • This spell can only be learned by Bard Bards via Magical Secrets at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
  • The spell is used similar to Divine Smite Divine Smite where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike Divine Smite Divine Smite there is no reaction in the UI for it. If the target is reduced to 1-49 Hit Points it is then Banished Banished for 2 turns.
  • There is no save allowed for any aspect of this spell.
  • If the weapon attack roll is a critical, then it does
    D10 Force.png 10d10 (10~100) Damage TypesForce
    damage.
  • Can be upranked, but there is no additional benefit for doing so.