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Rupturing

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Revision as of 20:48, 15 November 2023 by HiddenDragon (talk | contribs) (Created page with "{{Passive feature page | summary = '''Rupturing''' is a passive feature that causes a target to take damage whenevery they move. | description = On a hit, the target must succeed a {{Saving Throw|CON|dc=13}} or become {{Cond|Ruptured}}.{{Bug}} | condition = Ruptured | granted by items = Hunter's Dagger }} == Bugs == Despite what the description says, there is no saving throw and the condition is always applied.")
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Rupturing is a passive feature that causes a target to take damage whenevery they move.

Description

On a hit, the target must succeed a DC 13  Constitution saving throw or become Ruptured Ruptured.[See: Bugs]

Condition: Ruptured

Ruptured Ruptured
  • Take 1d4Damage TypesPiercing when moving. Each time you move, reduce the condition duration by 1.

How to learn

Granted by the weapons:

Bugs

Despite what the description says, there is no saving throw and the condition is always applied.