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Pillar of Souls | |
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Stats
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HP | 99 |
Resistances | |
See also: Raphael's combat page
Pillar of Souls | |
---|---|
Stats
| |
HP | 99 |
Resistances | |
Pillar of Souls is an environmental object in the House of Hope in Act Three.
During the battle against Raphael, four Pillars surround the room, granting him bonuses for his condition Soul Pillar Proximity.
For each pillar in play, his attacks deal an additional 1~12Fire damage, and add +3 to his Dexterity checks and saving throws. Raphael can also gain 3~18hit points per active pillar with the action Consume Souls.
The pillars are weak to Bludgeoning and Force damage.
Soul Pillar: Activated
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