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Watcher Greatsword is a common greatsword. It can only be used by Steel Watchers.
Properties
- Damage
- 3d12 (3~36) + Strength modifier Slashing
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Melee: 1.5 m / 5 ft
- Weight: 100 kg / 200 lb
- Price: 65 gp
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UID
WPN_WATCHER_Greatsword_BUUID
4dac3ae0-f828-5d62-74d7-e4982d7eedb4
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Condition: Maimed
Duration: 1 turn
- Movement Speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.
- Removed by healing.
Where to find
- *Found leaning against the southern wall X: -288 Y: -167 in the Steel Watch Foundry, Lower City.
- Can be picked up after a successful disarm against a Steel Watcher.
Notes
- As of Hotfix #4, although the tooltip states that it can only be used by Steel Watchers, this weapon can be equipped by any character by dragging the character's currently equipped weapon over this weapon in the inventory to swap them.
- With the introduction of Patch #3, all weapons with equip restrictions now properly prevent character usage, with the patch notes specifically addressing the Steel Watcher greatsword.