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The Impaler

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The Impaler image

The Impaler is a very rare, inaccessible, moderately enchanted (+2) Pike that deals additional damage to targets at full hp and grants temporary hp on kills.

Description Icon.png

This impaling pole of enchanted steel was commissioned as part of a set by Strahd von Zarovich, who presented the weapons to his honour guard one cold morning.

Properties

Damage
D10 Physical.png 1d10 + 2 (3~12) + Strength modifier Damage TypesPiercing
Details
Pikes Pikes
Rarity: Very rare
Enchantment: + 2
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 8.1 kg / 16.2 lb
Price: 480 gp
UID MAG_TheImpaler_Pike
UUID 53023726-12bd-4871-805a-66744321dfdb

Special

The holder of this item gains:

Break the Unbroken
Deals an additional 1d10Damage TypesPiercing to targets that still have all their hit points.
Death Drinker
Gain 2d10 temporary hit points when landing a killing blow on an enemy with this weapon.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ( Action)
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance. ( Recharge: Short rest.)
Piercing Strike Piercing Strike ( Action)
Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds. ( Recharge: Short rest.)
Brace (Melee) Brace (Melee) (Movement Speed)
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result. ( Recharge: Short rest.)

Special weapon actions

This weapon also grants the following:

Bloodrender Bloodrender ( Action)
Deal additional damage equal to your proficiency bonus. On a successful hit, you gain Bloodrender which lets you deal more damage at the cost of some hitpoints. ( Recharge: Short rest.)