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Ram

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Ram.webp
Ram is the main attack for a conjured Flaming Spheres. It allows the Flaming Sphere to deal good Damage TypesFire damage to a target

Description

Slam into an enemy creature or object. On a successful save, the target still takes half damage.

Properties

Cost
Bonus action
Damage: 2~12
D6 Fire.png
2d6Damage TypesFire
Details
DEX Save (Spell save DC) (On Save: Target still takes half damage.)
 Melee: 1.5 m / 5  ft
UID Target_FlamingSphere_Ram

At higher levels

Upcasting: Deals an additional 1d6Damage TypesFire damage for each spell level above 2nd used to cast Flaming Sphere Flaming Sphere.

How to learn

Used by creatures: Flaming Sphere

Bugs

  • This attack always uses the caster's Wisdom to determine the spellcasting DC, regardless of the summoner's actual spellcasting ability.