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Planar Ally: Djinni

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Planar Ally.webp
Planar Ally: Djinni is a level 6 conjuration spell. This spell is a variant of the Level 6 Conjuration Spell, Planar Ally. It allows spellcasters to summon an Elemental for aid.

Description

Conjure a powerful djinni to fight alongside you. It can cast Sweetplum Gales Sweetplum Gales, Thunderwave Thunderwave, and Drunken Inhale Drunken Inhale.

Properties

Cost
Action +  Level 6 Spell Slot
Details
 Range: 18 m / 60 ft
UID Target_PlanarAlly_Djinni

At higher levels

Casting this spell at a higher level grants no additional benefit.

Creature: Djinni

Portrait Djinni.png
Portrait Frame.png

STR

21
(+5)

DEX

15
(+2)

CON

22
(+6)

INT

15
(+2)

WIS

16
(+3)

CHA

20
(+5)

Duration Icon.png Duration

Until long rest

HP Icon.png Hit Points

161

Creature AC Icon.png Armour Class

19

Main Hand Attack Main Hand Attack ()
Make a melee attack with your equipped weapon.
Drunken Inhale Drunken Inhale ()
Cast as a level 1 spell at will.
Misty Step Misty Step ()
Cast as a level 2 spell at will.
Sweetplum Gales Sweetplum Gales
Coalesce the air in a fragrant but vicious whirlwind that Restrains Restrains those within.
Thunderwave Thunderwave ()
Cast as a level 3 spell at will.

How to learn

This spell is a variation of:
Planar Ally Planar Ally

Notes

  • The Djinni excels at area control- Thunderwave can toss enemies around, Drunken Inhale can inflict disadvantage on Dexterity checks, and Sweetplum Gale can rob enemies of their movement.
  • Djinni do not have Flight or Jump. This can result in them being left behind if your party jumps gaps or cliffs; you will need to manually have them use Shifting Winds regularly to have them stay with your party.

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