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Olodan

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Olodan is a halfling druid in the Emerald Grove during Act One.

Overview[edit | edit source]

Personality[edit | edit source]

Olodan is a prominent member of the Shadow Druids who has been conspiring with Kagha Kagha to overtake the Emerald Grove in the name of their violent order. As a cold-hearted fanatic to the ideals of the Shadow Druids, Olodan views others as 'untouchables'. She does not share the same ideals on harmony as the druids of Silvanus' Grove, nor does she take issue in using underhanded methods to further her goals. In her pursuit of the Shadow Druids taking control of the Grove, she swayed Kagha on violent views on protecting nature and conspired with her to unleash the Rite of Thorns to seal off the Grove.

Cruel as she is, she is compassionate to Kagha when their plot is exposed and open about their intentions. However, even if the party allow the shadow druids to overtake the Grove, she does not spare them for exposing her plot. If Kagha turns against her, she becomes bitter at the Archdruid's last moment heel-turn.

Involvement[edit | edit source]

Act One[edit | edit source]

Olodan can be found in the Inner Sanctum with her fellow Shadow Druids Pinta Pinta and Wren Wren, all of whom are Wild Shaped Wild Shaped as rats. If interacting with them using Speak with Animals Speak with Animals, they remain silent and non-threatening.

When enough evidence of Kagha's schemes are revealed, Olodan and her druids reveal themselves and admit to their plans. She orders Kagha to join them in killing the party and taking over the druid circle. Unless Kagha is persuaded otherwise, she joins the Shadow Druids against the party, along with Marcoryl Marcoryl and Loic Loic.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Ranged Attack.webp
Multiattack (Shadow Druid) Multiattack (Shadow Druid)
Normal weapon damage + Normal weapon damage Make an additional ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Recharge: Per Turn
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Wild Shape Badger.webp
Wild Shape: Badger Wild Shape: Badger ()

Assume the shape of a giant badger that can Burrow Burrow into the ground. The badger has a starting health of HP Icon.png 13 hit points that increases every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Notable loot[edit | edit source]

Related literature[edit | edit source]