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Ice Knife

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For the equivalent Way of the Four Elements Monk spell, see Blade of Rime Blade of Rime.
Ice Knife.webp
Ice Knife is a level 1 conjuration spell. The caster throws a shard of ice, which explodes and leaves behind an icy surface.

Description

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

Properties

Cost
Action +  Level 1 Spell Slot
Damage: 3~22
D10 Piercing.pngD6 Cold.png
+ 2d6Damage TypesCold
Details
Attack roll (On Miss: The shard of ice still explodes.)
DEX Save (On Save: The damage from the explosion is negated)
 Range: 18 m / 60  ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Ice
UID Projectile_IceKnife

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesCold damage for each Spell Slot Level above 1st.

Area: Ice

Ice Ice

Duration: 2 turns

AoE: 2 m / 7 ft (Radius)

Difficult terrain - movement speed is halved and creatures may fall Prone.

Type: Surface

Condition: Prone

Prone Prone

Spell save DC  Dexterity saving throw

Condition: Difficult Terrain

How to learn

Classes: Granted by features:

Granted by items:

Notes

Visuals

External Links[edit | edit source]