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Greater Invisibility
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Greater Invisibility is a level 4 illusion spell. This spell allows spellcasters to provide a more resilient form of Invisibility for their allies.
Disadvantage. It attacks with
Advantage.
Description
Turn a creature Invisible. Attacks against it have![Disadvantage Icon.png](/w/images/thumb/b/b9/Disadvantage_Icon.png/33px-Disadvantage_Icon.png)
![Advantage Icon.png](/w/images/thumb/f/fc/Advantage_Icon.png/35px-Advantage_Icon.png)
Invisibility breaks when you fail increasingly harder Stealth checks on attacking, casting spells, or interacting with items.
Properties
- Cost
Action +
Level 4 Spell Slot
- Details
Range: 1.5 m / 5 ft
UID
Target_Invisibility_Greater
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Greater Invisibility
Duration: 10 turns
- Entity has
Advantage on
Attack rolls. Attack Rolls against it have
Disadvantage
- When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.
How to learn
Classes:
- Class level 7: Bard, Sorcerer, The Archfey, Wizard, and Circle of the Land (Underdark)