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Blinding Smite
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Blinding Smite is a level 3 evocation spell. Blinding Smite allows a Paladin to expend a Spell Slot to deal additional
Radiant damage with a melee weapon attack and possibly blind their target.
![Damage Types](/w/images/thumb/7/78/Radiant_Damage_Icon.png/25px-Radiant_Damage_Icon.png)
Description
Evoke a heavenly flare and possibly your targetProperties
- Cost
Action
- Cost on hit
Bonus action +
Level 3 Spell Slot
Damage: 3~24Normal weapon damage+ 3d8Radiant
- Details
Melee weapon attack roll
CON Save
Range: Normal weapon range
UID
Target_Smite_Blinding
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blinded
Duration: 10 turns
Spell save DC Constitution saving throw
- Ranged attacks and spells have a range of
3 m / 10 ft and Attack Rolls suffer
Disadvantage.
- Attack Rolls against Blinded creatures have
Advantage.
How to learn
Classes:
- Class level 9: Paladin
Notes
- See Smite for additional functionality information.