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Olodan
Olodan | |||||||
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Stats | |||||||
Level 5 | |||||||
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Race | [[Lightfoot Halfling|Lightfoot Halfling]] | ||||||
Type | Humanoid | ||||||
HP | 30 | ||||||
AC | 15 | ||||||
Movement Speed | 7.5m / 25ft | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | 4 | ||||||
Passive features | |||||||
Character information | |||||||
Class | |||||||
Location | Inner Sanctum | ||||||
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Olodan is a Lightfoot Halfling Druid possibly encountered during Act One. She's a prominent member of the Shadow Druids who has been conspiring with Kagha to take over the Emerald Grove in the name of her violent order. She is involved in the last stages of Investigate Kagha quest.
Personality
Olodan is a cold hearted fanatic to the ideals of the Shadow Druids, seeing anyone from civilization as 'untouchables' and not sharing the same ideals on harmony as the Silvanus' Grove druids. She has no issues in using underhanded methods to further her goals, such as her swaying Kagha on violent views on protecting nature and conspiring to unleash the Rite of Thorns to seal off the Emerald Grove, only so the Shadow Druids could take control from within.
Cruel as she is, she's compassionate to Kagha when their plot is exposed and quite open about her intentions. However, even if offer to let them take over, she won't let you be spared for exposing their plot. If Kagha is also turns against her, she become quite bitter at the Archdruid's last moment heel-turn.
Act One
Olodan can be encountered quite early, though unknowingly so. Inside the Inner Sanctum, she along with her fellow Shadow Druids Wren and Pinta Wild Shaped as rats. Even with Speak with Animals, they will remain silent and attempt to seem threatening.
When enough evidence of Kagha's schemes with her is revealed, Olodan and her druids will reveal themselves than openly admit to their plans. She will than order Kagha to join them in killing you and taking over the druid circle. Unless the Archdruid is convinced otherwise, she along with Marcoryl and Loic will join the Shadow Druids side against you.
Attacks and Abilities
Ranged Attack - Shortbow
Attack roll: +7Ensnaring Strike (Ranged)
Your attack summons thorny vines that possibly Ensnared your target.
Attack roll: +7DC 15 Strength saving throw to resist becoming Ensnared and take
at the start of each turn.
Duration: 10 turns