Ad placeholder
Flame Blade
Jump to navigation
Jump to search
For the weapon conjured by this spell, see Flame Blade (weapon).
Flame Blade is a level 2 evocation spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.
Description
Conjure a flaming Scimitar in your hand that deals 3d6Fire damage. It sheds a bright light in a 3 m / 10 ft radius and a dim light in a 6 m / 20 ft radius.
The blade can be unequipped and equipped again, but has to stay in the spellcaster's person.
Properties
- Cost
- Bonus action
- Details
- Range: Self
At higher levels
Upcast: When this spell is cast at 4th Level or higher, damage increases by 1d6Fire for every two Spell Slot Levels above 2nd.How to learn
Classes:
- Class Level 3: Druid
Races:
- Character level 5: Mephistopheles Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Granted by the following items:
- Elixir of Tiefling Vice ( Recharge: Single use)
Notes
- The blade can be equipped in either the main hand or the off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no Weapon Actions tied to it other than basic attack.
- The blade uses the spellcaster's Spellcasting Ability (Wisdom for Druids or Charisma for Tieflings) for Attack rolls instead of Strength or Dexterity, but as with most spell attacks no modifier is added to the Damage Roll.
- When the spell ends, the caster will automatically re-equip the weapon they had equipped when they cast the spell, without costing an Action Point.
- If the caster is wielding a Light weapon in their main hand, or if the caster has the Dual Wielder feat, the blade appears in the offhand. Otherwise it appears in the main hand.
- The incantation for Flame Blade is Para Bellum, Latin for "prepare for war".
External Links
- Flame blade on the Forgotten Realms Wiki