Ad placeholder
Survival Instinct
Jump to navigation
Jump to search
Survival Instinct is a Cleric Action and a Tadpole Power. This ability allows the Cleric to save an ally from falling unconscious.
Refer to the Tadpole Power page for information on obtaining this and other Tadpole Powers.
Description
Infuse a creature with psionic force. If it reaches 0 Hit Points, it heals instead of falling Unconscious.
Properties
- Range: 18 m / 60 ft
- Recharge: Short rest
- Grants Survival Instinct
Survival Instinct |
Duration: 3 turns
If the character reaches 0 Hit Points, it regains 3d4hit points instead of falling Unconscious. |