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Glyph of warding: Sleep
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Glyph of Warding: Sleep is variant of the Level 3 Abjuration Spell, Glyph of Warding. This variant of the spell allows spellcasters to inscribe a ward that can put enemies to Sleep when triggered.
![](/w/images/thumb/8/82/Glyph_of_Warding_Sleep_Icon.png/240px-Glyph_of_Warding_Sleep_Icon.png)
"The glyph emits a soothing magic that puts everyone within range to Sleep when stepped on by an enemy."
![Action Icon.png](/w/images/thumb/f/f2/Action_Icon.png/25px-Action_Icon.png)
Range | 9m / 30ft |
---|---|
Area of Effect | 4m / 13ft (Radius) |
School | Abjuration |
Concentration | None |
Condition | Sleeping |
Duration | Until Long Rest (Ward), 2 Turns (Effect) |
Class | Bard, Cleric, Wizard |
Description
The glyph emits a soothing magic that puts everyone within range to Sleep when stepped on by an enemy.
Only one glyph can be active at a time. The sleep effect lasts 2 turns if successfully triggered, while the ward will last until Long Rest if untriggered.
Properties
Action + File:Spell Slots Icon 2.png Level 3 Spell Slot
Available to level 5 Bard, Cleric and Wizard.
- Range:
9m / 30ft
- Area of Effect:
4m / 13ft (Radius)
- Duration:
(the Ward)Until Long Rest
- Saving Throw:
Dexterity
File:Sleeping Condition Icon 3.png Sleeping |
![]() 2 turns
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