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Komira
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Komira | |||||||
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Stats | |||||||
Level 1 | |||||||
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Race | [[Asmodeus Tiefling|Asmodeus Tiefling]] | ||||||
Type | Humanoid | ||||||
HP | 8 | ||||||
AC | 10 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 60kg / 120lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | - | ||||||
Passive features | |||||||
Resistances | |||||||
Character information | |||||||
Location | Druid Grove | ||||||
Family | Locke (husband), Arabella (daughter) | ||||||
3D model | |||||||
Komira is a Tiefling NPC in Baldur's Gate 3. She and her husband, Locke, can be found at the Druid Grove close to the entrance to the Ritual Room, arguing with the Druids and accusing them of taking their daughter, Arabella, hostage.
Chapter One
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
One of the Druids will transform into a bear and scare the tieflings off. If the players talks to either her or Locke, they will give them the Save Arabella quest.
If the player brings Arabella safe and sound, they will scold her, and thank the player by giving them Komira's Locket.
If Arabella dies, she and Locke will poison Kagha at the Party, should both of them and Kagha survive until then. The player can either stop them from murdering the Druid or not.
Trivia
- Her name was changed in Patch 8 from Marricko to her current name.