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Criminal

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Revision as of 21:16, 9 August 2023 by Aldwin (talk | contribs) (Added icon)
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"You have a history of breaking the law and survive by leveraging less-than-legal connections. Profiting from criminal enterprise will lead to greater opportunities in the future."

Background Features

Inspirations

Act One

  • A Fine Fortune: Steal an item worth at least 1000 gold.
  • A Sound Investment: Give Mol money to found a guild in Baldur's Gate.
  • Blood Price: Murder an innocent civilian.
  • Culling the Crowd: Use poison to kill the drunk goblins in camp.
  • Escape Artist: Escape from jail after being arrested.
  • Finders Keepers: Refuse to return Barth's locket.
  • Friend of the Family: Become an ally of the Zhentarim.
  • Heretic: Steal the Idol of Silvanus.
  • Jailbreaker: Smuggle Sazza out of the grove.
  • Lesser Evils: Rob the enthralled fishermen.
  • Open For A Surprise: Acquire the Iron Flask from the Zhentarim.
  • Serpent's Bounty: Take Zevlor's payment for killing Kagha.
  • Slaughter's Prize: Ally with Minthara to loot and slaughter the grove.
  • Swiftly Stolen: Steal the duergar boots from the gnome.