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Ray of Sickness
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Ray of Sickness is a level 1 necromancy spell. It allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially Poisons them.
Description
Possibly Poisons the target
Properties
- Damage
- 2d8 (2~16) Poison
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
Upcast: Deals an additional 1d8 poison damage per level.Condition: Poisoned
Duration: 2 turns
- Suffers Disadvantage on Attack rolls and Ability Checks.
How to learn
Notes
- of Green (Poison) Ancestry learns this spell automatically.
- Granted by Staff of Crones.