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Permanent bonuses

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There are many different permanent character enhancements or bonuses that can be obtained throughout Baldur's Gate 3. See below for details on these bonuses and how they can be obtained.

Chapter One

  • The following permanent character bonuses can be obtained in Chapter One of the game's story.
Name Effect How to Obtain Notes
BOOOAL's Benediction Gain Advantage Icon.png Advantage on Attack Rolls against Bleeding targets. Sacrifice a companion to BOOOAL in The Festering Cove.
Paid the Price Gain +1 to Intimidation checks. Imposes Disadvantage Icon.png Disadvantage on Perception checks and attacks against hags. Also changes the chosen eye's appearance. Accept Auntie Ethel's deal to remove the parasite at the Riverside Teahouse.
Auntie Ethel's Hair Gain +1 to an Ability Score of choice. Defeat Auntie Ethel during Save Mayrina and take her deal to spare her life.
Volo's Ersatz Eye Grants a permanent See Invisibility See Invisibility effect. Rescue Volo from the Goblin Camp. When speaking to him in the Campsite afterwards, tell him about your Tadpole infection and agree to his experimental surgery.
Brand of the Absolute Allows the benefits from Absolute Equipment. Agree to let a character be branded by Gut in the Goblin Camp. Multiple characters can receive the brand.
Instrument Proficiency You know how to play a variety of musical instruments and are able to entertain a crowd with them. Pass two Charisma checks while helping Alfira with her song in the Druid Grove.
Loviatar's Love When you have 30% Hit Points or less, you gain a +2 bonus to Attack Rolls and Wisdom saving throws. Submit to Abdirak and put on a good performance for him in the Shattered Sanctum.
Survival Instinct Gain the additional Illithid Power Survival Instinct Survival Instinct. Help Omeluum investigate the parasite. Any class can receive this additional power.
Necromancy of Thay Gain the Forbidden Knowledge Forbidden Knowledge passive feature and Speak with Dead Speak with Dead spell once per long rest. Turn all three pages while reading Necromancy of Thay, a book found in a hidden area in the Apothecary's Cellar beneath the Blighted Village. Turning only 1 page will grant only Speak with Dead. The reader does not need to succeed on the Saving Throws associated with turning the pages.
  • Find Familiar: Scratch / Summon the best boy / Let Scratch have your scent to find your camp, later when he offers you a ball, throw it to play fetch with him

Chapter Two

  • Potion of Everlasting Vigour / +2 Strength / Convince Astarion to bite Araj Oblodra / Probably need to give her your blood first
  • Awakened / You can use all of your Illithid Powers as a Bonus Action / Make the Zaith'Ish in the githyanki infirmary explode / If you faill any of the saving throws you will take permanent ability damage to one of your mental scores
  • Arabella's Shadow Entangle / Entangle undead and shadow creatures (link to spell page here) / Tell Arabella about the fate of her parents, she will give you this ability a bit later after some encouraging from Withers
  • Githzerai Mind Barrier / Advantage on Intelligence Saving Throws / Take the Waking Brain (found after the brain connect puzzle in the Illithid Colony) to the Mind-Archive Interface, and agree to purge the mind when talking to the Slack-Skinned Head
  • Conjure Us / Conjure Us to fight by your side / Free Us from its cage in the Illithid Colony

Chapter Three

  • Partial Ceremorphosis / Gain access to tier 3 Illithid Powers, and automatically unlock all tier 1 Illithid Powers and the Fly tier 3 Illithid Power / Consume the Astral-Touched Tadpole offered by the Emperor
  • Danse Macabre / Create 6 ghouls that fight alongside you / Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the Necromancy of Thay (from Act 1) and pass a 20 Wisdom Saving Throw / Comes with a curse that lowers Constitution by 5, but can be removed with the Remove Curse spell while keeping Danse Macabre
  • Mirror of Loss/ +2 to attribute of your choice / Sacrifice the knowledge of the Necromancy of Thay to the Mirror of Loss in House of Grief, during Shadowheart quest and you get a choice to pick an attribute to raise, it can go over 20 and it seems like you can still use all the benefits Necromancy gave you