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Saving throws

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Revision as of 10:52, 11 January 2022 by 5corp1u7 (talk | contribs) (Created page with "'''Saving Throws''' happen when your characters are trying to resist a negative Effect caused by Spells or Class Feature's abilities. There are 6 types of Saving Throws, correspond to the number of Ability Scores: * '''Strength''' Saving Throws * '''Dexterity''' Saving Throws * '''Constitution''' Saving Throws * '''Intelligence''' Saving Throws * '''Wisdom''' Saving Throws * '''Charisma''' Saving Throws Ever...")
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Saving Throws happen when your characters are trying to resist a negative Effect caused by Spells or Class Feature's abilities.

There are 6 types of Saving Throws, correspond to the number of Ability Scores:

  • Strength Saving Throws
  • Dexterity Saving Throws
  • Constitution Saving Throws
  • Intelligence Saving Throws
  • Wisdom Saving Throws
  • Charisma Saving Throws

Every Class offers at least 2 Saving Throws Proficiency.

When rolling Saving Throws, you roll: Nobgd20.png d20 + Saving Throw Proficiency Bonus (if available) + Ability Score Modifiers