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Malice
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See also: Malice (cloud)
Malice is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
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This vial contains a fine powder that resembles smoke when shaken - or tossed into an enemy's eyes.
Properties
Single Use
Rarity: Rare
Weight: 0.2 kg / 0.4 lb
Price: 90 gp
UID
CONS_Poison_MaliceUUID
d990fefe-e0f3-46ba-915e-35aebc6c6599
Effect
- Coat your active weapon with Malice
- the poison.
Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
- the potion.
Range: 18 m / 60 ft
Creates area: Malice
Condition: Coated in Malice
Duration: 10 turns
- Targets must succeed a DC 15
Constitution saving throw or become and .
- Targets that succeed the saving throw are granted the condition for 2 turns.
Condition: Stricken with Malice
Duration: Until successful Saving Throw
DC 15 Constitution saving throw
- Affected entity is Blinded and Poisoned.
- Has
Disadvantage on Attack Rolls and its range of attacks and spells is reduced to
3 m / 10 ft.
- Attack Rolls against Blinded creatures have
Advantage.
- Suffers
Disadvantage Ability Checks.
Area: Malice (cloud)
Where to find
- Sold By:
- Sister Lidwin in the House of Healing
- Can be crafted via Alchemy by combining
Vitriol of Lolth's Candle (procured from
Lolth's Candle) and any Ashes.