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Command
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Command is a Level 1 Enchantment Spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
Description
Command a creature to flee, move closer, freeze, drop to the ground, or drop their weapon.
The effect of the command is based on the variant selected.
Properties
Available to level 1 Cleric and Fiend Warlock, and level 2 Paladin.
- Range:
18m / 60ft
- Saving Throw:
Wisdom
- Concentration: None
- Select Variant: